Development Team

11039268_960432500655293_5728263233130016690_o

Push and Pull is a student project, with the Beta being built from the ground up by a team of dedicated UTD students over the Spring 2015 semester.


Creative Director: 

Michael Stewart 


Lead Engineer:

Dean Soeder


Technical Artist:

Chris Venable


Production Management:

Karsten Davis

Adam Nusrallah

Jennifer Tidwell


Game Design:

Sean Fagan

Shane King

Hannah Drury

Kevin Malvaez


Engineering:

Amanda Fisher

Clay Howell


Level Design:

Alex Bean 

William Davis

Sara Melnick

Brenden Palmer


Environmental Art:

Karl Schecht

Anngelica Parent 

Addison Stiles


Assets:

Kendall Corless

William McNeal

Ben Phillips


Concept Art:

Asya Mantey

Elizabeth del Rosario

Cara Curley 

Molly Meyer

 


Character, Scripted Sequences team:

Ethan Davis

Stephen West

Stephen Rodriguez

Kaylee Strycker

David Chiu


Sound:

Albert Chang

Raffi Andonian


Instructors:

Steven Billingslea

Scott Swearingen

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s