Development Team

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Push and Pull is a student project, with the Beta being built from the ground up by a team of dedicated UTD students over the Spring 2015 semester.


Creative Director: 

Michael Stewart 


Lead Engineer:

Dean Soeder


Technical Artist:

Chris Venable


Production Management:

Karsten Davis

Adam Nusrallah

Jennifer Tidwell


Game Design:

Sean Fagan

Shane King

Hannah Drury

Kevin Malvaez


Engineering:

Amanda Fisher

Clay Howell


Level Design:

Alex Bean 

William Davis

Sara Melnick

Brenden Palmer


Environmental Art:

Karl Schecht

Anngelica Parent 

Addison Stiles


Assets:

Kendall Corless

William McNeal

Ben Phillips


Concept Art:

Asya Mantey

Elizabeth del Rosario

Cara Curley 

Molly Meyer

 


Character, Scripted Sequences team:

Ethan Davis

Stephen West

Stephen Rodriguez

Kaylee Strycker

David Chiu


Sound:

Albert Chang

Raffi Andonian


Instructors:

Steven Billingslea

Scott Swearingen

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